September 25, 2021


RPG Review: Diablo II Diablerie

When the original Diablo game was being conceived of, it wasn’t going to be an action title. David Brevik, Diablo’s creator, drew heavy inspiration from X-Com and Rogue. Despite his firm belief in the tension and drama of a turn-based system, eventually pressure from the publisher eventually changed his mind. However, it’s not hard to imagine the game’s rules functioning like a more conventional RPG…

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